Publisher
Edition
At
2
Game programming gems 4 /
ISBN: 1584502959
Charles River Media,
c2004.
QA76.76.C672 G364 2004
University of Kyrenia Grand Library[General Collection] (2)
Available
0
ShaderX3 :
advanced rendering with DirectX and OpenGL /
ISBN: 1584503572
Charles River Media,
c2005.
QA76.76.C672 S49 2005
NEU Grand Library[General Collection] (2)
Available
2
Programming the Cell processor :
for games, graphics, and computation /
ISBN: 0136008860
Prentice Hall Professional,
2009.
QA76.6 .S376 2009
NEU Grand Library[Innovation Center]
Available
1
Building great Macromedia Flash MX games /
ISBN: 0764519859
Wiley Pub.,
c2003.
QA76.76.C672 D36 2003
NEU Grand Library[General Collection]
Available
0
Computer gaming world
Golden Empire Publications,
-c2006.
GV1469.15 .C65
Online electronic
Not for loan
0
Computer gaming world
Golden Empire Publications,
-c2006.
GV1469.15 .C65
Online electronic
Not for loan
0
Electronic gaming monthly
Sendai Publications
WMLC 91/3434
Online electronic
Not for loan
0
The Bryce 5 handbook /
ISBN: 1584502177
Charles River Media,
2002.
T385 .M6688 2002
NEU Grand Library[General Collection] (2)
Available
0
Kültür endüstrisi ürünü olarak dijital oyun /
ISBN: 9789944115544
Kalkedon,
2008.
GV1469.17.S63 B56 2008
NEU Grand Library[General Collection]
Available
0
The ultimate guide to video game writing and design /
ISBN: 9781580650663
Watson-Guptill Publications,
2007.
QA76.76.C672 D52 2007
NEU Grand Library[General Collection]
Available